top of page

Blizzard Entertainment: Diablo Runway

In this project, I successfully collaborated with a talented fashion student (Irene Park) to bring a unique Diablo-inspired environment to life, showcasing their original costume design. Through effective communication, we achieved a seamless partnership in creating the mesmerizing Diablo Runway. Our selected character for this project was Baal, and my role involved designing a captivating 3D runway that both captured the essence of the Diablo IP and beautifully complemented the model's costume. I also took charge of addressing any exporting errors from Marvelous Designer to Maya, ensuring smooth integration. In addition to this I utilized my expertise in software such as Adobe Photoshop, Adobe After Effects, Adobe Media Encoder, Marvelous Designer, and Adobe Substance Painter, to craft the visual elements to perfection. To enhance the runway experience, I skillfully crafted additional elements such as headgear and implemented special effects like flowing lava and atmospheric smoke. These additions breathed life into the environment, creating an immersive and visually stunning showcase.
 

Programs used:

Adobe-Photoshop-Logo.png
procreate-icon-search-display.png
Autodesk-Maya-logo.png
adobe-after-effects-logo-0.png
adobe-media-encoder.png

3D Kitchen Environment

In this project, I skillfully crafted an immersive interior environment using Autodesk Maya, meticulously modeling a captivating 1960's kitchen. Every asset within this model was created by myself.

bottom of page